Lotame is a popular data management and enrichment platform, used mainly for digital advertising. Its unique data solutions allow you to find new customers, improve engagement with them, and grow your revenue.
RudderStack supports syncing Lotame's BCP Pixel and DSP Pixel through our page and identify call.
- BCP:The BCP, or Behavior Collection Point, is a JavaScript snippet that is placed on a web page. It is responsible for capturing the relevant user activity.
 - DSP: The DSP, or Demand-Side Platform, allows digital advertising inventory buyers to manage their ad exchange as well as data exchange accounts through a single interface.
 
Getting started
RudderStack supports sending event data to Lotame via the following connection modes:
| Connection Mode | Web | Mobile | Server | 
|---|---|---|---|
| Device mode | Supported | Supported | - | 
| Cloud mode | - | - | - | 
Once you have confirmed that the platform supports sending events to Lotame, perform the steps below:
- From your RudderStack dashboard, select Lotame as a destination.
 - Give a name to the destination and select the source to connect to this destination. Then, click Next. You should see the following screen:
 
    Lotame Destination Settings on the RudderStack dashboardYou can provide multiple BCP and DSP URL templates in the settings dashboard by clicking on the ADD MORE option as seen above. Once specified, RudderStack includes these sources of image pixels in the web app. To provide the URLs, please use the below template:
https://bcp.crwdcntrl.net/1/c={{clientId}}/b={{behavioralId}}RudderStack supports simple Handlebar expressions for the URLs. It uses the values provided by you in the Map all the fields section to replace the expressions, and the final URL as src.
Adding Lotame to your mobile project
- Add the following 
repositoryto yourapp/build.gradlefile.repositories {mavenCentral()} - Then, add the following 
dependenciesin the same file:implementation 'com.rudderstack.android.sdk:core:1.+'implementation 'com.rudderstack.android.integration:lotame:1.+' - Finally, change the initialization of your 
RudderClientin yourApplicationclass, as shown in the snippet below:val rudderClient = RudderClient.getInstance(this,WRITE_KEY,RudderConfig.Builder().withDataPlaneUrl(DATA_PLANE_URL).withFactory(LotameIntegrationFactory.FACTORY).build()) If your Lotame URLs follow the HTTP protocol, you need to allow
ClearTextTrafficfor your app. To do so, addandroid:usesCleartextTraffic="true"in the<application>tag of your app'sAndroid Manifestfile. After adding this, the file should look like the following:<application...android:usesCleartextTraffic="true"...><activity>...</activity></application>
- Open the 
Podfileof your project and add the following linepod 'Rudder-Lotame'followed by
$ pod install - Finally change the SDK initialization with the followingRSConfigBuilder *builder = [[RSConfigBuilder alloc] init];[builder withDataPlaneUrl:DATA_PLANE_URL];[builder withFactory:[RudderLotameFactory instance]];[builder withLoglevel:RSLogLevelDebug];[RSClient getInstance:WRITE_KEY config:[builder build]];
 
Identify
For each identify call, RudderStack will sync the DSP Pixels provided by you in the DSP URL Settings, in the destination configuration settings. As DSP Pixels need to be synced for every user only once in 7 days, RudderStack will sync the DSP Pixels in every identify call and if the same user remains active after 7 days, it syncs the same DSP Pixels in subsequent page calls once in every 7 days.
A sample identify call is as shown in the code snippet below:
rudderanalytics.identify("12345", {  name: "my-name",  email: "name@domain.com",  country: "India",})The above identify call will sync the DSP Pixel, modify the template to place the userId in the source URL where required, and use it as {{userId}} in the template, as shown:
http://ab.cdef.com/getapi?http://sync.crwdcntrl.net/map/c={{clientId}}/rand={{random}}/tpid={{userId}}/tp={{clientIdSpace}}RudderStack will replace the {{userId}} expression with the userId provided in the identify call. We will also replace {{random}} with a random value. The rest of the expression's values ({{clientId}} , {{clientIdSpace}} ) are to be provided in the mapping fields section, i.e. Map all the fields section in the Destination Settings, as covered in the Getting Started section.
Important Notes
- If you mention 
userIdin the URL template in the Destination Settings, RudderStack replaces it the with the ID from theidentifycall. - RudderStack also replaces the value of the 
{{random}}expression with a random integer. 
Page
For each page call, RudderStack will load the BCP Pixels. A page call with a payload having userId triggers the syncing of DSP Pixels once in every 7 days too. So, a page call serves the purpose of loading BCP Pixels and syncing DSP Pixels.
A sample page call is as shown:
rudderanalytics.page()Screen
For each screen call, RudderStack will send GET requests for BCP Pixels. A screen call with a payload having userId triggers the syncing of DSP Pixels once in every 7 days too. So, ascreen call serves the purpose of sending requests for BCP Pixels and syncing DSP Pixels.
A sample screen call is as shown:
[[RSClient sharedInstance] screen];Sync Pixel Callback
To get a track of every sync Pixel call (once in every 7 days), you may register a function that will be executed when the syncing of DSP Pixels takes place from the SDK.
ready A PI to register the callback. We execute the function provided in LOTAME_SYNCH_CALLBACK window object after calling the sync pixels.- An example of the above is as shown:rudderanalytics.ready(() => {window.LOTAME_SYNCH_CALLBACK = () => {rudderanalytics.track("synch lotame",{},{integrations: { All: false, S3: true },})}})
 - The above callback triggers a call to RudderStack SDK's `track`API which dumps the 
trackcall payload to a configured S3 destination in your RudderStack dashboard, each time the syncing of the DSP Pixels happens. 
- Use the 
onIntegrationReadymethod to register theonSynccallback (which will be called every time the DSP URLs are synced). You'll get notified for all the sync pixels through this callback. You'll receive the type of the pixel and the final compiled URL through the callback.rudderClient!!.onIntegrationReady("Lotame Mobile") {(it as LotameIntegration).registerCallback { urlType, url ->// urlType => "bcp", "dsp"// url => complete url with all values replacedprintln("LotameSync: $urlType : $url")}} 
- Register your callback to get notified when the pixel has been synced
 
[LotameIntegration registerCallback:^{    // your custom code}];FAQ
How and when does the syncing of DSP Pixels take place?
Syncing of DSP Pixels happens in each identify call, and once in 7 days for page calls having userId in payload. RudderStack stores the sync timestamp in storage. So, in every page call for web and in every screen call for mobile platform, RudderStack checks for the identified user (i.e. payload having userId) and the last syncing timestamp. If it is before 7 days or more, RudderStack automatically triggers the syncing.
How do we validate the Pixels on Mobile devices?
You can validate the Pixels in two ways on Mobile devices.
- You can register a Sync Callback with 
rudderClientand you'll get the type of the pixel which is getting fired along with the compiled URL with values replaced. We replace theuserIdandadvertisingIdautomatically. For other values, you can use the settings on the dashboard. - You can turn on 
DEBUGlog in yourrudderClientinitialization. It'll also set theDEBUGlogging in Lotame implementation. And you can check logs generated by the SDK. It'll help you to understand the steps taken by the SDK. 
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